Who owns metroid
And awful stories continued to come out of Retro. At one point, it was rumored that employees were operating porn sites at the studio , hosting them on Retro's servers. Something had to change — and Nintendo made it happen.
The company — which had recently chosen Retro to develop Metroid Prime — bought the majority of the studio's stock. After that, Retro trimmed down its employee count. And new leadership was installed to keep the studio, and Metroid Prime , on track. It's tough to argue with the results. Metroid Prime released to glowing reviews. And Retro is in a far better spot today than it was at the turn of the century. The 3D Metroid renascence started not on Nintendo's most popular home console, the Wii, but on one of its worst-selling, the GameCube.
It wasn't until Metroid Prime 3: Corruption that Samus finally showed up on the Wii, where the Metroid series was exposed to far more gamers. Knowing that, it makes sense that Nintendo would try to get the whole trilogy on the Wii after Metroid Prime 3 released. Unfortunately, Nintendo didn't make many copies of the three-game bundle.
In fact, the company didn't even sell the Collector's Edition for a lengthy period of time. It discontinued production on the package after just four months , leaving many interested buyers in the lurch. Why would Nintendo stop making and selling Trilogy so quickly? No one knows. The company stated at the onset that there would be "limited availability," but why Nintendo would choose to sell less of its critically acclaimed Metroid titles never quite made sense.
And what made the decision even worse was the fact that — outside of GameCube backwards compatibility — there wasn't any other way to purchase the revamped versions of Prime and Prime 2 on the Wii. The company later sold Trilogy at a discounted price on the Wii U — another Nintendo system with a very small install base.
Despite the talk around a potential Mario movie in the works , we haven't seen a film featuring a Nintendo character in quite some time. But fans of Metroid can cling to a little bit of hope if they've wanted to see their favorite bounty hunter on screen.
Because there are at least two people interested in doing a movie in the Metroid universe. One person who wants to write the script. And another who would like to play Samus Aran herself. Jordan Vogt-Roberts may not be a household name to many, but he's the director behind Kong: Skull Island , as well as the scriptwriter for the future Metal Gear Solid film. And he's talked openly about an idea he's had for a Metroid film that focuses primarily on Samus, placing her alone as the sole speaking character.
And that's not all. I love how people found out later that it was a hot chick on the inside. A lot of the online debate around the Metroid franchise has to do with its main character, Samus Aran, and her gender.
And typically, the conversation revolves around whether or not the character has been overly sexualized. A few years after that rebooted development announcement, however, there has been absolutely no news since then. This is compounded by the fact that it has more than 1, days after Metroid Prime 4 had announced that it restarted development , to the frustration of some fans. The only other mention of the elusive game was at E3 in passing, saying that Nintendo and Retro Studios were hard at work developing it, right before the reveal of Metroid Dread.
While Metroid Dread was released this year to the jubilation of fans and critics, Metroid Prime 4 isn't so lucky and doesn't have a release date. In a recent financial report from Nintendo, it covered the second half of the company's fical year, which will end in But in this game, space pirates temporarily turn Samus into the villain by using mind control. But with Samus as the villain, who would you play as? What if you could take on the role of another bounty hunter whose goal is to defeat Samus?
This would be a switcheroo on the same level as Metal Gear Solid 2 , subverting expectations and putting us into the shoes of another protagonist. Better yet, the big twist could be something like we get in NieR Replicant ver.
Super Metroid was one of the most popular games for the SNES when it debuted, receiving praise for its graphics, sound, and size. It has remained popular, frequently occupying top positions in "greatest game of all time" lists, including a number one spot awarded by Electronic Gaming Monthly. An in-game screenshot of Metroid Fusion. Fusion took place some years after Super Metroid ended, whereas Prime takes place between the series' first two installments.
Released nearly simultaneously, the games also feature connectivity bonuses: players who beat Metroid Prime can play through the game with Samus wearing the new Fusion Suit ; beating Fusion allows players to unlock the original Metroid as a playable game.
An in-game screenshot of Metroid Prime. Although much-hyped, Prime was controversial before its release. All of the previous Metroid games were 2D, whereas Prime was to be 3D and have a first-person perspective. Players also wondered about how good the game was going to be as Prime was created by a second-party developer instead of an internal Nintendo team.
Some players believed the game would simply be a poor First-Person Shooter, since the developing studio had never even completed any of the titles they worked on, though Retro Studios and Nintendo quickly countered this by referring to Metroid Prime exclusively as a "first-person adventure".
When released, critical reception was incredible. Reviewers and fans found Metroid Prime to have preserved and developed the Metroid theme and gameplay, and it is among the most highly rated games of all time among game critics.
An in-game screenshot of Metroid: Zero Mission. It is a remake and re-telling of the original Metroid story, featuring areas and gameplay elements from Metroid as well as entirely new ones. The story, which sheds a little more light on Samus Aran , is much more detailed than that of Metroid , and features similarities to Metroid Prime in its music and new areas, such as Chozodia.
Zero Mission also included an emulated version of the original Metroid as an unlockable bonus, which remains the most popular version of the NES Game. These games were met with harsh reception, if for no other reason than the game essensially being included for free in Zero Mission. An in-game screenshot of Metroid Prime 2: Echoes. Echoes is a direct sequel to Metroid Prime and was developed by Retro Studios. It is a first-person adventure in the style of the first Prime , but introduced a new device: the concept of light and dark worlds, somewhat similar to those seen in The Legend of Zelda: A Link to the Past.
Reviewers and fans alike pointed out several apparent homages to ALttP , such as Amorbis resembling the game's second boss. It also introduced a new ammo system for Samus' beams, which had never required ammunition before. Many new weapons, hunters, worlds, bosses, and mazes were added. Multiplayer is the most praised aspect of the game, offering numerous modes and online play via Nintendo Wi-Fi Connection. An in-game screenshot of Metroid Prime 3: Corruption. Samus had to venture through four new worlds which she could travel between using her Gunship , similar to the option in Metroid Prime Hunters.
Her objective was to destroy the Leviathans that impacted these planets and attempt to corrupt them with Phazon , as was the case with Tallon IV in the first game. The controls for the game received much praise from reviewers, some who credited it as being the closest option to a mouse-and-keyboard ever in video gaming.
Also highly praised were the graphics and soundtrack. Although no multiplayer option was included, a points system using credits received in-game allowed players to swap vouchers via Nintendo Wi-Fi Connection for unlockable extras. The game was praised by most reviewers as 'The best game in the Prime trilogy', but was criticized for feeling too short compared to the other games.
An in-game screenshot of Metroid: Other M. Taking place between Super Metroid and Metroid Fusion , the game details the events following Super Metroid , in which Samus is rehabilitated after her traumatic experience and lingering sadness for the loss of the baby.
Eventually, Samus receives a distress signal while in her Star Ship and investigates. She is accepted into the team and they explore the ship, looking for survivors from an unknown incident. The game introduces melee combat to the Metroid franchise, with Samus being able to dodge , counter , and return attacks. The game polarized critics; reviewers found the controls to be simplistic and easy to master while also praising the graphics and interesting storyline, but the characterization of Samus, who many felt was too different from previous games, was heavily criticized.
Samus' voice was also criticized for being "wooden" and lacking emotion. The dialogue of the game was also thought to be somewhat hard to follow, leaving many reviewers thinking that something had been lost in translation.
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