What is this karoshi level
Get onto the button again, fire a shot at the safe. The safe will drop into the third pit, onto the button. Walk forward, jump into the spikes in the middle pit. Walk into the pit in the middle, appear at the top, get the pistol.
Shoot at the safes until they slide onto the respective buttons. Embrace the wall of spikes. Press space bar multiple times while running toward the deflector. Activate the button as you drop down. Embrace the falling safe from above. Gently push the safe so that it activates the pressure plate. Walk to the left edge, come out on the right edge.
Embrace the spikes. Jump up until you reach the place where the button is. Continue to jump up into the roof top. You will not see your character as he is off screen. Walk forward until you drop down and land on the bed of spikes. Jump onto the first platform, walk towards the left edge of the platform. Jump into the left edge, appearing on the right edge, landing on the switch platform. Activate the switch by walking towards it from left to right. Jump over the switch, jump onto the platform with the shock boxes.
Walk onto the shock boxes. Walk past the row of shock boxes. Walk past the switch to activate the shock boxes. Walk into the right edge, coming out of the left edge. Activate the first button, press R. Activate the second button, press R.
Activate the third button, press R. Walk onto the shock box and activate the switch. Embrace the real spikes at position x.
Keep jumping, you will jump higher and higher. Shoot the deflectors, embrace your ricocheting bullets. Gently tap the left key, move towards the spikes on the left side slowly. Take one step at a time, do not rush it. Drop into pit1, appear at the top, slide to the left to get the pistol. Drop into pit2, appear at the top, avoid stepping on the trampoline, get onto the platform. Push boom box 2a and let it drop into position 2b. Stand on top of safe 1a, shoot boom box 2a now at position 2b.
Standing on top of safe 1a, fire 3 shots into position s3. Jump and fire 2 shots into position s2, destroy the 2 wooden boxes, not boom boxes. Jump and fire 1 shot into position s1, destroy the wooden box, not the boom box. Jump over, push boom box 2a into position 2b. Walk onto position x, shoot at boom box 2a now in position 2b.
Move to the right side by one square. Do nothing, do not press any keys. Press the left key to go right, the right key to go left. Use the mouse cursor and click to make a path to the top. Jump onto the spikes at the ceiling. Use the mouse cursor as a mobile platform.
Touch Blue Crystal A, wait until he enters the teleporter. Fly up, get Kryptonite to become normal. Enter bottom teleporter, exit via top teleporter. Super Karoshi — Walkthrough — Level 34 List 1. Only touch the Blue Crystal when: — they are walking to the right side. Fly up, get Kryptonite and jump into the spikes. Super Karoshi — Walkthrough — Level 35 List 1. Jump onto the first spring.
Stay there until a hole breaks open. Super Karoshi — Walkthrough — Level 36 List 1. Jump up onto the hidden path as shown above. Walk through it. Super Karoshi — Walkthrough — Level 37 List 1. Fly past the Kryptonites and into the teleporter. Keep pressing the up arrow key while you enter the bottom teleporter.
Exit via top teleporter and do not fall down. Only touch the first Blue Crystal once he touched it. Quickly touch the second Blue Crystal before he touches it. Get Kryptonites to turn normal and walk into the spikes. Super Karoshi — Walkthrough — Level 38 List 1. Jump over the spikes. Jump up the rising platform, avoiding the spikes. Jump over the platforms. Touch the Blue Crystal.
Super Karoshi — Walkthrough — Level 39 List 1. Walk under the tree branch, a little bit to the right. Get crushed by the huge apple as it drops down. It is the second apple from the right side. Super Karoshi — Walkthrough — Level 40 List 1.
Fly over the boom box and touch the Blue Crystal. Super Karoshi — Walkthrough — Level 41 List 1. Jump up, jump over the boom box. Touch the right Blue Crystal first. Touch the left Blue Crystal before he drops down. Super Karoshi — Walkthrough — Level 42 List 1. Fly up, touch top Blue Crystal after he touched it. Quickly touch bottom Blue Crystal.
Drop down, get Kryptonite to become normal. Jump onto springs, stand next to the boom box. Super Karoshi — Walkthrough — Level 43 List 1. Fly up, touch Blue Crystal. Drop down, stand next to boom box.
Touch boom box when he drops down. Super Karoshi — Walkthrough — Level 44 List Click the bottom right button circled red as shown above. Super Karoshi — Walkthrough — Level 45 List 1. Jump onto the platforms, avoiding the spikes. Touch all Blue Crystals. Super Karoshi — Walkthrough — Level 47 List 1.
Fly up to touch the button at the ceiling. Super Karoshi — Walkthrough — Level 48 List 1. Walk under the massive block of heavy iron. Move mouse cursor to the flaming torch. Move flaming mouse cursor to burn the rope.
Super Karoshi — Walkthrough — Level 49 List Hold down right arrow key to keep dropping forward to get spiked eventually. Super Karoshi — Walkthrough — Level 50 List 1. Walk all the way to the right past a hidden wall.
Jump over A, press button B. Walk to C, jump up to D. Jump onto spring E. Enter teleporter F and drop down into the spikes. Super Karoshi — Walkthrough — Level 52 List You cannot jump once you cross into the dotted line area. Jump up onto the tiny platforms. Jump onto the right side of moving platform. Drop down when moving platform hovers above the spikes. Super Karoshi — Walkthrough — Level 53 List You can stand on upside down salaryman which will reveal themselves. Super Karoshi — Walkthrough — Level 54 List 1.
Jump over the teleporter. Walk onto the button. Enter bottom teleporter from right side. Exit via top teleporter, into spring. Spring jump onto the top platform. Quickly get beheaded before the axe comes down. Super Karoshi — Walkthrough — Level 55 List 1. Jump up to hit the rocket when it appears. Super Karoshi — Walkthrough — Level 56 List 1. Walk underneath the big lock.
Super Karoshi — Walkthrough — Level 57 List 1. Jump onto spring onto the upper platform. Walk foward and drop into the spikes. Enjoyed it? Super Karoshi is the sequel to Karoshi Suicide […].
The first one was challenging without to many key board shortcuts.. In Super Kroshi, you must help others salaryman kill themselves. A Super Karoshi walkthrough is available for those who need to consult a Super Karoshi guide. Ready to kill yourself and help […]. How do you pass the very last level? You get there by clicking the period when it says The end. How the hell do you do the last level :S The one with the bighead, ive managed to jump onto its face but then theres nothing to do….
When you are done, you know how the screan goes rainbow and all those stuff. It says The End on the bottom right. You see the period. When you get to the last level and click the dot. This is from playing it at armor games, not sure if its different at different sites. The screen will flash. Secret level 1: there is no point to anything here. Hit the tab button and you will see a tiny pixel highlighted.
You can either click the pixel, which is hard since its so small, or you can hit enter. Pink suit level: No freaking clue, and no one else seems to know either. ROFL LOL WTF at stage 58, keep pressing up and right before the stage loads and you will survive and fall to the side with no spikes, and im telling you, the green thing with the eyes, soooo creeepppyyyyy!!! Hey there. Do you know how to make simple a web site cellular welcoming?
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You'll Pac-man around and catch your bullet. Get up to the gun without hitting any switches or moving any blocks. Push the top left safe down to the lower level and put it on the red switch at the far left. Push the other safe nearby onto the safe-receiving-red-thing. See that now-open space at the right? Jump in and shoot the wood crate or the safe while holding left. The safe should crush you either way.
Push the safe off to the right but not to the screen's edge. Put the TNT on the wood block and blow it up. Bring the safe to the hole again and shoot the gun to push it over the gap. Put it on the red blocks and hit the red switch and push the lever. Drop through the hole you made earlier and push the safe onto the red-safe-thing. Don't push it past or you have to start over. Run into the exposed electric blocks. Jump from the very right block, holding right the whole time, and shoot the safe off its block.
Get under it by continuing to hold right. Grab the gun, push the safe to the far right. Shoot into the bottom left bumper, get back up, and fire at the safe. Your bullet will push it as the red disappears and it will land where it needs to. The spikes are now available. Grab the gun and jump up. Go to the highest, very far-left area. Tap right. Fire a bullet and move right so the TNT falls as the bullet passes its path; the chain reaction begins.
Be under where the safe will drop by the time it happens. Get on the switch. Shoot the box and get off the switch before the bullet hits. Do it again. Shoot again, but the last time just let it fall. The spikes are now open. The middle area cycles you from bottom to top. Grab the gun and shoot the safes so they open the spikes. You know what the spikes are for, I'm sure. The level cycles horizontally. Push the crate on the red thing and run to the left until you're back on the right.
The level continues above the screen. Jump up to the red switch. Jump and hold right. Horizontal cycling. Jump left from the bottom-left to land on the middle-right. Trip the switch and be shocked and amazed. Each jump goes a little higher than the last. Jump until you can get the gun. Grab it. Jump far enough off-screen to reset your jump height and then kill yourself with the bullet and the bumpers. Vertical cycling. Grab the gun and drop the TNT onto the small raised area.
Shoot the TNT, the safe will be launched into the left cycling zone. Jump in with it and line yourself up so you're under or over it. Shoot out all the wood without triggering any TNT or the red switch. Put the safe so its corner touches the corner of the farthest-left TNT. Go to the right half and push the TNT there against the dividing pillar. Shoot it and stand under the safe near you. Your mouse is a portable block. Push the safe onto the red switch and hit the spikes.
No gun needed. Avoid the hearts, get the blockthing to land on you once, plus one more time for every heart that's hit you. Now shoot the bumpers, and as soon as you have a shot that will make it, rush to where the bullet can hit you in the face. I know what to do, but I've shot bullets into the bumpers and then run over to the hole to watch them pass right through me. The last Karoshi's seemed a bit more diabolical..
Also, on my machine there is a significant delay in soundeffects which is just large enough to be irritating. I like that the nightmarish between-level scenes are still here, though The mouse pointer will not act as a block to push the safe. I've tried in both IE and Firefox running Flash 9. I tried it a hundred times.
Is there a special technique for doing this? Killing ourselves has never been so hard. Forgot to add, I totally agree with the review, that this particular Karoshi is pretty light on outside-the-box puzzles but soo heavy on the twitching, which I don't really think is really the direction I appreciate for the Karoshi series to take I mean, there's always that moment when you get stuck, with no idea of what to do next, and an idea just pops in your head.
As you put that idea in practice, there's that anxiousity "will it work??? And when it does work, you just giggle, thinking about the ingeniousity of that puzzle. On this new Karoshi, the puzzles are a lot more timing-based, meaning not as much fun and also some frustration, as you actually know what to do, but can't do it fast enough, or something like that.
Final note: Creators of Karoshi, if you are reading this, take a look back at the first two Karoshis and compare them with the new ones: you are slowly removing the elements that made Karoshi such a remarkable game. Soon, Karoshi will be lost in an endless sea of frustrating, boring games, wasting everything it had to be oh-so succesful. Don't let it happen. Don't move any grey boxes yet. Jump up to the gun. From there jump to the left and move the grey box on the platform down and onto the leftmost button.
Move the grey box onto the box-detecting area. Climb back up to the gun platform. Jump up, tap left and quickly shoot to the left, while falling to the left - I got it first time.
Need the walkthrough for lvl 36 again, it seems to me that the above solution doesn't make sense? I didn't think about firing the gun at the safe. Instead, I fired the gun at the bumpers and then ran back to the safe to try to give it that little extra push when the blocks disappeared. The box crushed me!
Yay, easy! You can jump on the mouse cursor. Click the mouse under the jump, and the character will use that temporary invisible platform to jump again.
Sorry for double post, but just completed it. Few Flash games keep me interested long enough to pursue until the end, but this one did. I haven't played the previous instalments but looking forward to doing so now. Stand on the first grey block and shoot two bullets in a row to the right.
The first one destroys the wooden block, and the second one pushes the safe to the right of the hole. I agree, this one seemed FAR easier and somewhat less fun than the previous Karoshi games. The last levels were a nice touch, but a lot of them were either painfully obvious or shove-the-blocks-the-right-way dull.
Shoot out all the wooden sections so you have all the bomb boxes intact. Push the safe up next to the left most bomb box. Jump over to the other side and push that bomb box all the way to the left. Go stand under the switch, shoot the bomb box, there will be a chain reaction and the safe will get bounced onto the red switch. Overall I found the game to be very easy compared to the previous ones, or maybe it's because they used so many of the same tricks.
I have to say, I'm very disappointed that some of the later levels were copied from the first few games. I shot out the bottom three boxes, which dropped the first explosive box down. I then went to where it was, and shot left at the closest explosive, and it killed me. I love the Karoshi series, but this one is a little bit too easy.
Maybe it's because it uses some of the same puzzles as the older ones, or maybe it's because of the hints, or maybe I've just learned what to expect from Karoshi. In any case it was still a good game.
Ive figured out how to do the level where you have 32 lies left, it turns out that the safe and that on the right arejust trying to trick you, just stand on the electric panels and shoot the lever with the gun oh yeah you need that from the right. I think you all do the new version unjust. Note that to recode everything in flash is almost writing it from new, so cudos for porting it to non-install-needed field.
Also a bug that I discovered, when asked for pressing any key, don't chose 'R', and then don't press 'R' in the main screen, it will turn all blue then and hang up. For level 25, you guys are doing it the hard way both walkthroughs on the thread. You could just:. Jump up and press the switch. Now go back and blow up the wooden block, etc. No tricky shooting required. I must say that this version is much worse than the previous parts.
The only way I was finally able to beat 26 was to practice shooting as fast as I possibly could we're talking cramp-inducing pounding on the spacebar , then tapping quick right-left to drop down and rush to the left to get under the safe. Run off the left side of the screen and shoot. Run back past the right side to hit yourself. Jump up and push the top safe onto the button on the left.
Push the other safe onto the box button. Push the boom block to the left off of the button blocks, but not off the ledge. Push the safe onto the button box and press the button so it falls. Push the boom block over to the wooden block and shoot it so it explodes. Pull the switch and head down. Jump and shoot the gun to push the safe over the ledge.
Shoot a bullet into the slope. Now, rapidly shoot bullets at the safe, pushing it to the right. Shoot rapidly before you hit the button, making the boom that just fell explode. You can fall down the pit. A test of speed. Push the safe onto the box button. Jump up the platforms. Notice you can jump off the top of the screen. Jump up the first 2 platforms.
Jump off the left side onto the rightmost platform. Hold right. Push the button. Press R. Find the real spike. In this level you jump higher with every jump. Grab the gun, and shoot the pink blocks for a BLAM!
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